Difference between revisions of "Developer documentation"

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(Debugging C::B: link to wx debug library)
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== Debugging C::B ==
 
== Debugging C::B ==
  
When C::B crashed, it will generate a call-stack file "codeblocks.RPT", at the crash point, this is a text file, you can open it, if your C::B contains the debug information, it will have file and line information about each call. If it is a stripped version, but you have the debug version of C::B, you can try to run the [http://forums.codeblocks.org/index.php/topic,13129.msg88254.html#msg88254 Debugging made easier], this is a address2line UI interface works under Windows.
+
* When C::B crashed, it will generate a call-stack file "codeblocks.RPT", at the crash point, this is a text file, you can open it, if your C::B contains the debug information, it will have file and line information about each call. If it is a stripped version, but you have the debug version of C::B, you can try to run the [http://forums.codeblocks.org/index.php/topic,13129.msg88254.html#msg88254 Debugging made easier], this is a address2line UI interface works under Windows.
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* You can debug C::B under C::B (with the debugger plugin), also, you can link C::B to the debug version of wxWidgets library, so you can see whether a bug is located in C::B source code or wxWidgets' source code, see here: [http://forums.codeblocks.org/index.php/topic,17316.msg130972.html#msg130972 patch to build C::B against wx debug library]

Revision as of 03:29, 8 April 2014

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Debugging C::B

  • When C::B crashed, it will generate a call-stack file "codeblocks.RPT", at the crash point, this is a text file, you can open it, if your C::B contains the debug information, it will have file and line information about each call. If it is a stripped version, but you have the debug version of C::B, you can try to run the Debugging made easier, this is a address2line UI interface works under Windows.
  • You can debug C::B under C::B (with the debugger plugin), also, you can link C::B to the debug version of wxWidgets library, so you can see whether a bug is located in C::B source code or wxWidgets' source code, see here: patch to build C::B against wx debug library