Revision as of 11:03, 4 July 2006 by Mandrav
Currently, Code::Blocks uses scripts for:
- Startup: Run arbitrary commands on application startup.
- Wizards: Register new wizards for generating projects, build targets, files or anything else. All wizards shipped with Code::Blocks are scripted.
- Debugger scripts: Extend GDB (and others) to support arbitrary data types. Code::Blocks ships with scripts that add wxString, std::string and std::vector "knowledge" to GDB.
- Build scripts: Extend the build system. Scripts can be attached to projects and/or build targets and are executed before and/or after each of these is built.
More Code::Blocks parts may be exposed to scripting in the future.
NOTE: Before you attempt editing the shipped scripts or writing your own, please read about scripting commands.