Scripting Code::Blocks

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Revision as of 11:03, 4 July 2006 by Mandrav (Talk | contribs)

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Code::Blocks supports scripting to extend various parts of its functionality during runtime. The scripting language used is Squirrel. Check for documentation.

Currently, Code::Blocks uses scripts for:

  • Startup: Run arbitrary commands on application startup.
  • Wizards: Register new wizards for generating projects, build targets, files or anything else. All wizards shipped with Code::Blocks are scripted.
  • Debugger scripts: Extend GDB (and others) to support arbitrary data types. Code::Blocks ships with scripts that add wxString, std::string and std::vector "knowledge" to GDB.
  • Build scripts: Extend the build system. Scripts can be attached to projects and/or build targets and are executed before and/or after each of these is built.

More Code::Blocks parts may be exposed to scripting in the future.

NOTE: Before you attempt editing the shipped scripts or writing your own, please read about scripting commands.