Scripting Code::Blocks

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Revision as of 18:39, 11 November 2006 by Artojon (Talk | contribs) (moved under "Developer Documentation")

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Code::Blocks supports scripting to extend various parts of its functionality during runtime. The scripting language used is Squirrel.

Currently, Code::Blocks uses scripts for:


Run arbitrary commands on application startup.


Register new wizards for generating projects, build targets, files or anything else. All wizards shipped with Code::Blocks are scripted.


Extend the GNU Debugger (and others) to support arbitrary data types. Code::Blocks ships with scripts that add wxString, std::string and std::vector "knowledge" to the GNU Debugger.


Extend the build system. Scripts can be attached to projects and/or build targets and are executed before and/or after each of these is built.

More Code::Blocks parts may be exposed to scripting in the future.

See also

External links