Using wxWidgets (MSW) 3.0 Binary with Code::Blocks Scripted Wizard

From Code::Blocks


A reference for using Code::Blocks 13.12 Scripted Wizard for wxWidgets 3.0.2 under Windows with the wxWidgets Binary files
Directions for compilers: MinGW and MSVC are planned

DIRECTIONS ARE STILL UNDER CONTRUCTION

Using any Binary

Step needed for any wxWidgets Binary.

Download the needed header files from wxWidgets SF files page

Redirect link to header files needed for wxWidgets version 3.0.2 wxWidgets-3.0.2_headers.7z

Using TDM GCC Binary

Directions to use Code::Blocks wizard with TDM GCC Binary.

Download the needed binary files from wxWidgets Download page

Redirect link to binary files needed for TDM MinGW GCC 4.7.1 wxWidgets version 3.0.2 wxMSW-3.0.2_gcc471TDM_Dev.7z

Using MSVC Binary

Directions to use Code::Blocks wizard with MSVC Binary.

Download the needed binary files from wxWidgets Download page

Redirect link to the first set of binary files needed for MSVC 2010 (10.0) wxWidgets version 3.0.2 wxMSW-3.0.2_vc100_Dev.7z

Redirect link to the second set of binary files needed for MSVC 2010 (10.0) wxWidgets version 3.0.2 wxMSW-3.0.2_vc100_ReleaseDLL.7z

Extract files

I extracted the files under this folder "C:\test\wx\" ; I did NOT use spaces because it can cause problems sometimes.

Setting up Code::Blocks Global Variable

For GCC TDM 4.7.1

base:    C:\test\wx\wxWidgets-3.0.2_headers
include: C:\test\wx\wxWidgets-3.0.2_headers\include
lib:     C:\test\wx\wxMSW-3.0.2_gcc471TDM_Dev\lib

For MSVC 10.0

base:    C:\test\wx\wxWidgets-3.0.2_headers
include: C:\test\wx\wxWidgets-3.0.2_headers\include
lib:     C:\test\wx\wxMSW-3.0.2_vc100_Dev\lib
bin:     C:\test\wx\wxMSW-3.0.2_vc100_ReleaseDLL\lib\vc100_dll

Running the CB Wizard

I used the global variable of wx30; you can use any global variable name. But, wx30 or wx is the two common names.

NOTE: Remember to check "Use wxWidgets DLL" 
NOTE: Remember to uncheck the Monolithic build option; wxWidgets Binary are Multilibs.
      (Leave wxWidgets is built as a Monolithic Library" unchecked)
NOTE: Remember to check "Enable Unicode"

Editing the CB Project

For GCC TDM 4.7.1

a. Add custom variable to each target of WX_COMPILER=gcc
b. Add custom variable to each target of WX_COMPILER_VERSION=471TDM
c. Add custom variable to release target of WX_SUFFIX=u
d. Add custom variable to debug target of WX_SUFFIX=ud

For MSVC 10.0

a. Add custom variable to each target of WX_COMPILER=vc
b. Add custom variable to each target of WX_COMPILER_VERSION=100
c. Add custom variable to release target of WX_SUFFIX=u
d. Add custom variable to debug target of WX_SUFFIX=ud
e. Add $(#wx30.bin) to
   i.  Debug target level: Linker search Diretory
   ii. Release target level: Linker search Diretory

For all binary projects

a. Change "$(#wx30)\include" to "$(#wx30.include)"
   i.  Project level: Compiler Search Directory
   ii. Project level: Resource Compiler Search Directory
b. Change "$(#wx30)\lib\vc_dll" or "$(#wx30)\lib\gcc_dll"
   to "$(#wx30.lib)\$(WX_COMPILER)$(WX_COMPILER_VERSION)_dll"
   i. Debug target level: Linker search Diretory
   ii. Release target level: Linker search Diretory
c. Change "$(#wx30)\lib\vc_dll\mswud" or "$(#wx30)\lib\gcc_dll\mswud"
   to "$(#wx30.lib)\$(WX_COMPILER)$(WX_COMPILER_VERSION)_dll\msw$(WX_SUFFIX)"
   i. Debug target level: Resource and Compiler Search Directory

Reference

Link to RTF Directions for MSVS 2010 (10.0)

Link to RTF Directions for TDM GCC 4.7.1