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	<updated>2026-05-04T18:36:44Z</updated>
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		<id>https://wiki.codeblocks.org/index.php?title=Recommended_global_variables&amp;diff=3687</id>
		<title>Recommended global variables</title>
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		<updated>2006-08-08T22:28:24Z</updated>

		<summary type="html">&lt;p&gt;Frank3000: /* List of names for global compiler variables */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:User Documentation]]&lt;br /&gt;
Technically, it does not matter how you name your [[global compiler variables]]. However, if you wish to maximise the benefit of using them, then you better make sure that the same name always means the same thing!&lt;br /&gt;
&lt;br /&gt;
'''Example:'''&lt;br /&gt;
&lt;br /&gt;
If you call the location of your wxWidgets installation &amp;lt;code&amp;gt;#wx&amp;lt;/code&amp;gt;, and two other developers call them &amp;lt;code&amp;gt;#wxwin&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;#wxwidgets&amp;lt;/code&amp;gt; in their projects, then somebody compiling all three projects will be prompted three times for the same thing. This is obviously less than optimal.&lt;br /&gt;
&lt;br /&gt;
== List of names for global compiler variables ==&lt;br /&gt;
&lt;br /&gt;
This list is provided as a guideline and in no way authoritative. However, if you use the names in this list, chances are good that people trying to compile your projects will be a lot happier.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid gray; border-collapse: collapse;&amp;quot;&lt;br /&gt;
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|- style=&amp;quot;background: #ececec; border: 1px solid gray; text-align: center;&amp;quot;&lt;br /&gt;
! Variable&lt;br /&gt;
! Meaning&lt;br /&gt;
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| cb || Base directory of the Code::Blocks SDK&lt;br /&gt;
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| cs || Base directory of Crystal Space &lt;br /&gt;
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| dm || Base directory of Digital Mars &lt;br /&gt;
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| dx || Base directory of the DirectX SDK&lt;br /&gt;
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| fl || Base directory of FLTK&lt;br /&gt;
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| ft || Base directory of FreeType&lt;br /&gt;
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| genesis || Base directory of Genesis 3D&lt;br /&gt;
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| gcc || Base directory of GCC/MinGW&lt;br /&gt;
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| glfw || Base directory of GLFW&lt;br /&gt;
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| glut || Base directory of GLUT&lt;br /&gt;
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| g3d || Base directory of Graphics 3D&lt;br /&gt;
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| irr || Base directory of Irrlicht&lt;br /&gt;
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| msvc || Base directory of MSVC&lt;br /&gt;
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| ogre || Base directory of Ogre 3D&lt;br /&gt;
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| openal || Base directory of OpenAL&lt;br /&gt;
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| psdk || Base directory of the Microsoft Platform SDK&lt;br /&gt;
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| sdl || Base directory of SDL&lt;br /&gt;
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| sw || Base directory of SmartWin&lt;br /&gt;
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| qt || Base directory of Qt&lt;br /&gt;
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| wx || Base directory of wxWidgets&lt;br /&gt;
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| zlib || Base directory of zlib&lt;br /&gt;
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| libpng || Base directory of libpng&lt;br /&gt;
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|}&lt;/div&gt;</summary>
		<author><name>Frank3000</name></author>
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