Difference between revisions of "Talk:Code Completion Design"
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Revision as of 02:38, 1 August 2009
Should be added to the article page soon
Parsethread
Three important functions should be introduced before we started .
- SkipToOneOfChars This function is used to skip any tokens until it meet a char in chars which is the parameter you pass.
- SkipBlock This function is used to skip block between two brances,for example ,{[()]}.If the block contain the proprocessor ,it will deal with it.
- SkipAngleBraces This function is used to skip the context between < and >.
The m_Str is used to store the token can not be decided .
The three functions above are used to skip tokens we wantn't to parse.It can acclerate the speed of parser.
In the function DoParse,it analyze the tokens it meets as follow:
clear m_Str
just clear the m_str,because the parser believe the token has been recognized correctly. e.g. int a;
deal with delete . ->
when parser meet these three tokens it will skip the next tokens until it meet token ; or }
e.g.
delete p; MyClass.fun(); MyClass->fun();
deal with {
The parser will skip the context between { and } if the usebuffer or the bufferskipblock is true in the option.eg.
int main() {cout <<endl;}
deal with }
The parser clears the scope and domain.So it means it's a new begin. By the way,it also clear m_Str.
deal with :
When parser meets this token.It will judge what the last token is. And set the related scope.
e.g.
class MyClass { public : int x; int y; };
Here the scope is public.
deal with while if do else for switch
skip the context until it meet ;or } if the usebuffer or the bufferskipblock is true in the option.e.g.
if (a > b) c = a; else c = b;
deal with typedef
When parser meet this token ,it calls HandleTypedef function to deal with it if the option handletypedef is true. Otherwise,it will skip the next context until it meet ;or }
typedef int INT;
More Information, see below.
deal with return :
The parser skips the context until it meet the ; or }
Because the parser believe that there is no chance for variab definition here. e.g.
int add(int a, int b) { return a+b; }
deal with const
just clear the m_str.It means that maybe a new variable or function is going to be defined.
e.g.
const int a = 3; const int getVal(int a);
deal with extern
call DoParse if the next token is "c",otherwise,skip the context until it meet ;
deal with __asm
skip the context until it meet ;
deal with static virtual inline
do nothing
deal with #
Handle include if the next token is include.
Handle define if the next token is define.
otherwise handle the preprocessor block.
e.g.
#include <iostream> #define MAXNUM 10 #if #else #endif
deal with using
skip the context until it meet ;or }
e.g.
using namespace std;
deal with namespace
skip context between < and > if the next token is <
deal with class
handle class if handleclass in the option is true.Otherwise skip context until the parser meet } or ;
e.g.
class Myclass { int x; int y; };
deal with struct
the same to class
deal with enum
the same to class
deal with untion
skip the context until it meet }or; call DoParse to analyze the context in the untion.
deal with operator
eg.
MyClass operator () (size_t param); MyClass operator += (MyClass param);
others
It means that the current token is not any one above.So the next token should be judged.
According to the next token ,it can be divided into several situation as followed.
1) the next one's fisrt char is (
Macro(a, b) fun(int a , int b); vector<int> fun(int a , int b);
2) : and the current is not public /protected /private
eg.
int x:1,y:1,z:1;
3),
e.g.
int x , y, z;
4)<
e.g.
someclass<void>::memberfunc; std::map<int, int> somevar;
5)::
e.g.
std::string MyClass MyClass ::fun() {}
6) ;
Handling class example
The main routing of handling class was in ParserThread::HandleClass function If the parserThread meet these statement
class AAA{ int m_a; int m_b; } ;
It will surely add a Token of "AAA", which has a type of "class".
What about these statements
class AAA{ int m_a; int m_b; } x,y,z;
The parserThread should firstly add a Token "AAA", then it should regard "x", "y", "z" are three variables of type "AAA". This was done by "ReadVarNames()" function, it will read every comma separated variables after a class declaration
Handling typedef
Sometimes, you can see these code:
typedef class AAA{ int m_a; int m_b; } BBB,CCC;
If the parser meet the keyword "typedef", firstly it set the "m_ParsingTypedef = ture" to indicate that we are parsing a typedef statement.
Next, it meets a keyword "class", which also indicate it is a class declaration. So, the HandleClass function will do the task. A Token of "class AAA" will be added to the TokensTree. Wait a minute, how can we deal with "BBB" and "CCC", this is not the same case as previous code, we can't regard "BBB","CCC" as variables. In this case, another function "ReadClsName()" will be called. For simplicity of TokensTree, we just regard "BBB" and "CCC" as derived class of "AAA".
How does the parser know between these two cases. Here is the code:
if (m_ParsingTypedef) { m_Str.Clear(); ReadClsNames(newToken->m_Name); // m_ParsingTypedef = false; break; } else { m_Str = newToken->m_Name; ReadVarNames(); m_Str.Clear(); break; }
That's the whole thing I would like to write about handling class and handling typedef.