Difference between revisions of "Scripting Code::Blocks"
From Code::Blocks
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[[Category:Scripting Code::Blocks]] | [[Category:Scripting Code::Blocks]] | ||
− | Code::Blocks supports scripting to extend various parts of its functionality during runtime. The scripting language used is [http://www.squirrel-lang.org Squirrel] | + | Code::Blocks supports '''scripting''' to extend various parts of its functionality during runtime. The scripting language used is [http://www.squirrel-lang.org Squirrel]. |
Currently, Code::Blocks uses scripts for: | Currently, Code::Blocks uses scripts for: | ||
− | + | '''[[Startup script|Startup]]''' | |
− | + | : Run arbitrary commands on application startup. | |
− | + | ||
− | + | '''[[Wizard scripts|Wizards]]''' | |
+ | : Register new wizards for generating projects, build targets, files or anything else. All wizards shipped with Code::Blocks are scripted. | ||
+ | |||
+ | '''[[Debugger scripts|Debugger]]''' | ||
+ | : Extend the GNU Debugger (and others) to support arbitrary data types. Code::Blocks ships with scripts that add wxString, std::string and std::vector "knowledge" to the GNU Debugger. | ||
+ | |||
+ | '''[[Build scripts|Build]]''' | ||
+ | : Extend the build system. Scripts can be attached to projects and/or build targets and are executed before and/or after each of these is built. | ||
More Code::Blocks parts may be exposed to scripting in the future. | More Code::Blocks parts may be exposed to scripting in the future. | ||
− | + | == See also == | |
+ | |||
+ | * [[Scripting commands]] | ||
+ | * [http://www.squirrel-lang.org/#doc Squirrel documentation] |
Revision as of 20:12, 31 August 2006
Code::Blocks supports scripting to extend various parts of its functionality during runtime. The scripting language used is Squirrel.
Currently, Code::Blocks uses scripts for:
- Run arbitrary commands on application startup.
- Register new wizards for generating projects, build targets, files or anything else. All wizards shipped with Code::Blocks are scripted.
- Extend the GNU Debugger (and others) to support arbitrary data types. Code::Blocks ships with scripts that add wxString, std::string and std::vector "knowledge" to the GNU Debugger.
- Extend the build system. Scripts can be attached to projects and/or build targets and are executed before and/or after each of these is built.
More Code::Blocks parts may be exposed to scripting in the future.