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From Code::Blocks
  • Do not use these instructions for building Code::Blocks. It needs wxWidgets-2.6.x to compile. Please read [[Compiling wxWidgets 2.6.2 to develop Code::Blocks (MSW)]]
    10 KB (1,612 words) - 00:17, 29 November 2006
  • [[Category:Code::Blocks Documentation]] ==== Q: How do I get Code Completion to work? ====
    6 KB (1,065 words) - 03:47, 14 June 2012
  • [[Category:Installing Code::Blocks]] [[Category:Installing Code::Blocks from source]]
    13 KB (2,070 words) - 13:10, 2 January 2024
  • ...oug want to upgrade your Version of MinGW to 4.* though. When you finished installing the basic MinGW we'll start making it work with Windows Vista. (Note: There If you haven't already done it it is time to install and start Code::Blocks. It's a good idea to create a sample "console application" so you h
    7 KB (1,092 words) - 13:06, 31 October 2008
  • ...de::Blocks will have been correctly configured for any detected compilers. Code::Blocks will also have default configurations even for compilers that were ...uide for obtaining, installing, and configuring the various compilers that Code::Blocks can use.
    20 KB (3,135 words) - 06:52, 17 November 2022
  • [[Category:Using Code::Blocks]] This document will try to help you get started with the Code::Blocks IDE. (IDE stands for Integrated Development Environment. It means t
    20 KB (3,609 words) - 10:10, 22 September 2011
  • [[Category:Installing Code::Blocks]] [[Category:Installing Code::Blocks from source]]
    22 KB (3,365 words) - 06:43, 29 August 2010
  • ...0.html#msg77000 unofficial MinGW GDB gdb with python released] and [http://code.google.com/p/qp-gcc/wiki/GDB Use GDB python under Codeblocks] for more deta ...ts many features which does not exist in early versions. You can update by installing binaries from [http://www.tdragon.net/recentgcc/ TDM-Mingw package].
    5 KB (783 words) - 18:40, 9 November 2016
  • ...ng the nightly builds, and can be used as a guideline if you want to build Code::Blocks yourself. It is described as a sequence of 'manual' actions. While * the Code::Blocks sources
    14 KB (2,257 words) - 16:08, 12 February 2015
  • '''NOTE''': This tutorial was written using the Code::Blocks final beta under windows. This tutorial assumes you have a working version of Code::Blocks installed and some knowledge of how to deal with projects, in parti
    11 KB (1,860 words) - 19:50, 24 September 2014
  • ...tions for use with OpenGL. It has made graphic software a little easier to code when it comes to programming OpenGL with 3D in mind. ...ndows 7 64-Bit. However, it should work on any windows system ( as long as Code::Blocks and OpenGL are supported on that Operating System ) as well as Linu
    13 KB (1,782 words) - 05:16, 20 August 2015
  • [[Category: Code::Blocks Contrib Plugins]] Usually source and news about new releases are posted on the Code::Blocks forums on the plugins development section. You can access this plug
    10 KB (1,471 words) - 16:51, 28 April 2015
  • ...[Compiling wxWidgets 2.8.6 to develop Code::Blocks (MSW)]] or [[Installing Code::Blocks from source on Windows]] or [[WxWindowsQuickRef]]. There are two wa We will assume that you have wxWidgets ready and working with Code::Blocks. You should probably create a directory with a name something like
    23 KB (4,039 words) - 00:17, 9 January 2017
  • [[Category:Code::Blocks Documentation]] ...n will make Code::Blocks output the exact commands it uses to compile your code.
    16 KB (2,610 words) - 12:37, 7 July 2015

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