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From Code::Blocks
- 02:21, 7 March 2009 diff hist +11 KiCadBuildQuickRef →Install CMAKE
- 02:21, 7 March 2009 diff hist +422 KiCadBuildQuickRef →Install CMAKE
- 02:17, 7 March 2009 diff hist +4 KiCadBuildQuickRef →Install zlib.
- 02:17, 7 March 2009 diff hist +207 KiCadBuildQuickRef →Install zlib.
- 02:12, 7 March 2009 diff hist +2 KiCadBuildQuickRef →Install zlib.
- 02:11, 7 March 2009 diff hist -3 KiCadBuildQuickRef →Install zlib.
- 02:10, 7 March 2009 diff hist +2 KiCadBuildQuickRef →Install zlib.
- 02:10, 7 March 2009 diff hist +250 KiCadBuildQuickRef →Install zlib.
- 02:04, 7 March 2009 diff hist +8 Compiling wxWidgets 2.8.9 Monolithic Build with openGL for Windows →Editing setup.h
- 02:03, 7 March 2009 diff hist +20 Compiling wxWidgets 2.8.9 Monolithic Build with openGL for Windows →Building wxWidgets
- 02:01, 7 March 2009 diff hist -1 Compiling wxWidgets 2.8.9 Monolithic Build with openGL for Windows →Editing setup.h
- 02:00, 7 March 2009 diff hist -14 Compiling wxWidgets 2.8.9 Monolithic Build with openGL for Windows →Editing setup.h
- 01:59, 7 March 2009 diff hist +2 Compiling wxWidgets 2.8.9 Monolithic Build with openGL for Windows →Editing setup.h
- 01:58, 7 March 2009 diff hist +12 Compiling wxWidgets 2.8.9 Monolithic Build with openGL for Windows →Editing setup.h
- 01:57, 7 March 2009 diff hist +298 Compiling wxWidgets 2.8.9 Monolithic Build with openGL for Windows →Editing setup.h
- 01:51, 7 March 2009 diff hist -14 KiCadBuildQuickRef →Requirements
- 01:51, 7 March 2009 diff hist +14 KiCadBuildQuickRef →Requirements
- 01:47, 7 March 2009 diff hist +59 Compiling wxWidgets 2.8.9 Monolithic Build with openGL for Windows →Editing setup.h
- 01:45, 7 March 2009 diff hist +23 Compiling wxWidgets 2.8.9 Monolithic Build with openGL for Windows
- 01:44, 7 March 2009 diff hist +2,964 N Compiling wxWidgets 2.8.9 Monolithic Build with openGL for Windows New page: Although these instructions are targeted at the Windows operating system, it should be possible to apply them with slight adjustments to other platforms, since we make use of MinGW. == In...