Difference between revisions of "Installing Code::Blocks nightly build on Mac OS X"
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=== Install steps === | === Install steps === | ||
− | # Download the Developer Tools from [http://developer.apple.com/tools/ Apple], if not | + | # Download the Developer Tools from [http://developer.apple.com/tools/ Apple], if not installed with Mac OS X. |
− | #* For Mac OS X 10. | + | #* For Mac OS X 10.4, you need to install Xcode Tools version 2.4 or later |
− | + | # Download the latest Mac binary ZIP package of Code::Blocks, from [http://developer.berlios.de/project/showfiles.php?group_id=5358 BerliOS]. | |
− | # Download the latest Mac binary ZIP package of Code::Blocks, from [http://developer.berlios.de/project/showfiles.php?group_id=5358 | + | #* For Mac OS X 10.4 up to 10.6 (PowerPC or Intel), download the "Universal" |
− | #* For Mac OS X 10. | ||
− | |||
# Now unpack the zip file package, and put CodeBlocks.app where you like it. | # Now unpack the zip file package, and put CodeBlocks.app where you like it. | ||
#* The suggested location is /Developer/Applications or ~/Applications. | #* The suggested location is /Developer/Applications or ~/Applications. | ||
− | #* wxWidgets (2. | + | #* wxWidgets (2.8.x, dylib) is included inside the application bundle. |
=== MacPorts === | === MacPorts === | ||
If you prefer, you can install Code::Blocks / wxWidgets using [http://www.macports.org MacPorts] instead: | If you prefer, you can install Code::Blocks / wxWidgets using [http://www.macports.org MacPorts] instead: | ||
− | + | [[Installing_Code::Blocks_from_source_on_Mac_OS_X#Install_with_MacPorts]]. | |
− | |||
There are no binary packages for MacPorts just yet, so it compiles from the source. | There are no binary packages for MacPorts just yet, so it compiles from the source. | ||
Line 36: | Line 33: | ||
There are also some bugs that only apply to the Mac OS X version: | There are also some bugs that only apply to the Mac OS X version: | ||
− | * | + | * <s>Open in console doesn't work with Terminal.app, only wxGTK/X11/xterm</s> |
− | + | * <s>Splash window is not centered on the display</s> | |
+ | * Occasional "can't flush file descriptor 12" | ||
+ | * Batch building (from the terminal) crashes | ||
Not really bugs, but some things that might require extra setup: | Not really bugs, but some things that might require extra setup: | ||
* There is no direct support for adding frameworks, use -framework | * There is no direct support for adding frameworks, use -framework | ||
* The default package does not have developer files for wxWidgets | * The default package does not have developer files for wxWidgets | ||
− | * | + | * Not all wizards have Mac tweaks to the generated code/projects |
* Not all of the included contributed plugins work on Mac just yet | * Not all of the included contributed plugins work on Mac just yet | ||
+ | |||
+ | [http://www.mac-how.net how to recover deleted files on mac] |
Latest revision as of 15:39, 26 October 2010
This article describes how to install a nightly build of Code::Blocks.
- NOTE: The nightly builds for Mac OS X are not official (just yet)
The packages are currently done infrequently, and not really "nightly".
Install steps
- Download the Developer Tools from Apple, if not installed with Mac OS X.
- For Mac OS X 10.4, you need to install Xcode Tools version 2.4 or later
- Download the latest Mac binary ZIP package of Code::Blocks, from BerliOS.
- For Mac OS X 10.4 up to 10.6 (PowerPC or Intel), download the "Universal"
- Now unpack the zip file package, and put CodeBlocks.app where you like it.
- The suggested location is /Developer/Applications or ~/Applications.
- wxWidgets (2.8.x, dylib) is included inside the application bundle.
MacPorts
If you prefer, you can install Code::Blocks / wxWidgets using MacPorts instead: Installing_Code::Blocks_from_source_on_Mac_OS_X#Install_with_MacPorts.
There are no binary packages for MacPorts just yet, so it compiles from the source.
Known Issues
First of all, see the issues that apply to all builds of Code::Blocks:
- /index.php?board=20.0 (release notes)
- http://developer.berlios.de/bugs/?group_id=5358 (reported bugs)
There are also some bugs that only apply to the Mac OS X version:
Open in console doesn't work with Terminal.app, only wxGTK/X11/xtermSplash window is not centered on the display- Occasional "can't flush file descriptor 12"
- Batch building (from the terminal) crashes
Not really bugs, but some things that might require extra setup:
- There is no direct support for adding frameworks, use -framework
- The default package does not have developer files for wxWidgets
- Not all wizards have Mac tweaks to the generated code/projects
- Not all of the included contributed plugins work on Mac just yet