Difference between revisions of "Installing Code::Blocks nightly build on Mac OS X"

From Code::Blocks
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#* For Mac OS X 10.4 (PowerPC or Intel), download the "macx86" version
 
#* For Mac OS X 10.4 (PowerPC or Intel), download the "macx86" version
 
# Now unpack the zip file package, and put CodeBlocks.app where you like it.
 
# Now unpack the zip file package, and put CodeBlocks.app where you like it.
#* The suggested install location is under /Developer/Applications.
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#* The suggested location is /Developer/Applications or ~/Applications.
#* wxWidgets (2.6.3-2, ANSI) is included in the application bundle.
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#* wxWidgets (2.6.3-2, ANSI) is included inside the application bundle.
  
 
=== Known Issues ===
 
=== Known Issues ===

Revision as of 08:54, 18 October 2006

This article describes how to install a nightly build of Code::Blocks.

NOTE: The nightly builds for Mac OS X are not official (just yet)

The packages are currently done infrequently, and not really "nightly".

Install steps

  1. Download the Developer Tools from Apple, if not included with Mac OS X.
    • For Mac OS X 10.3, you need to install Xcode Tools version 1.2 or later
    • For Mac OS X 10.4, you need to install Xcode Tools version 2.2 or later
  2. Download the latest Mac binary ZIP package of Code::Blocks, from BerliOS.
    • For Mac OS X 10.1 up to 10.3 (PPC), download the "macppc" version
    • For Mac OS X 10.4 (PowerPC or Intel), download the "macx86" version
  3. Now unpack the zip file package, and put CodeBlocks.app where you like it.
    • The suggested location is /Developer/Applications or ~/Applications.
    • wxWidgets (2.6.3-2, ANSI) is included inside the application bundle.

Known Issues

First of all, see the issues that apply to all builds of Code::Blocks:

There are also some bugs that only apply to the Mac OS X version:

  • Files can not yet be double-clicked in the Finder, to launch them
  • Some items on the "Start Here" page do not work: new/open/recent
  • Open in console doesn't work with Terminal.app, only wxGTK/X11/xterm

Not really bugs, but some things that might require extra setup:

  • The default package does not have developer files for wxWidgets
  • The wizards do not have all Mac tweaks to the generated code