Difference between revisions of "Installing Code::Blocks"
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:* [[Installing Code::Blocks with LZM binary on Platypux]] | :* [[Installing Code::Blocks with LZM binary on Platypux]] | ||
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+ | === Arch Linux === | ||
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+ | :* [[Installing Code::Blocks from source on Arch Linux]] | ||
=== RPM based distributions === | === RPM based distributions === | ||
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:* [[Installing Code::Blocks nightly build on RPM based distributions]] | :* [[Installing Code::Blocks nightly build on RPM based distributions]] | ||
:* [[Installing Code::Blocks from source on RPM based distributions]] | :* [[Installing Code::Blocks from source on RPM based distributions]] | ||
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== BSD == | == BSD == |
Revision as of 21:25, 8 August 2019
MS Windows
- Installing the latest official version of Code::Blocks on Windows
- Installing Code::Blocks nightly build on Windows
- Installing Code::Blocks from source on Windows
Linux
- Installing Code::Blocks from source on Linux (applies to all distros)
Ubuntu
Debian
Fedora
Blag
Gentoo
Platypux
Arch Linux
RPM based distributions
Such as: Red Hat Linux, Yellow Dog Linux, Fedora Core, CentOS, etc. etc.
BSD
FreeBSD
OpenBSD
Solaris
Mac OS X
Derivatives
- Code::Blocks EDU-Portable - portable installation configured for learners and instructors of C/C++.
- Code::Blocks IDE for Fortran - additional features for Fortran oriented programmers.
Working on Code::Blocks sources from within Code::Blocks!
The following applies for all platforms where you have Code::Blocks installed and working.
After correct install of Code::Blocks you will find two folders under .../trunc/src , a directory named "devel" and another one named "output". These two folders will contain the same files and directory structure and you can use the IDE from either of these two directories. This structure has been created so that you can work in Code::Blocks while editing Code::Blocks' sources ;). Basically, you'll be using the "output/CodeBlocks.exe" executable. Code::Blocks' project settings are such that all output goes under "devel". So you can edit Code::Blocks' sources inside Code::Blocks and, when pressing "Run", it will run the "devel/CodeBlocks.exe" executable ;). This way, you can't ruin the main executable you're using (under "output"). When your changes satisfy you and all works well, quit Code::Blocks, run "make update" from command line and re-launch "output/CodeBlocks.exe". You'll be working on your brand new IDE!